Cosmic Simulator Star Citizen got into the Guinness Book of Records

Cosmic Simulator Star Citizen got into the Guinness Book of Records

 Cosmic Simulator Star Citizen got into the Guinness Book of Records
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Space simulator Star Citizen and continue to increase your budget, and also beat the new records. A couple of weeks ago, the game has collected $ 53 million., But recently exceeded $ 55 million. threshold, and immediately informed about the project developers.

It is also reported that the cosmic simulator got into the Guinness Book of Records, and not just as a gaming project with the largest budget, backed by the whole world, but the whole project, which is engaged in the financing community. Star Citizen continues to steadily increase the budget, but it helps to trade in the game sets the spaceship.

Game developers eagerly talked about the endless stream of money, and said that the whole reason that the game itself is unusual. Project leader Chris Roberts said:

"I am often asked why we continue to collect the money, and will he not enough for us to what is already present. The answer is simple: Star Citizen is completely normal game, it is created at the other games, and it is not funded by the other games. "

"I know that some people are afraid of the so-called" continuous improvement "and the fact that the game will never be finished for increasing the functionality and content of the endless funding.

"I would say that this is a fair criticism, if you launch the game on optical disks. However, our product is distributed via the Internet, along with a couple of versions released before the final version of the show. It is because of continuous improvement, we have released a module Angara and Commander Arena mode, as well as releasing and many others. "

C.Roberts assured that all consumers to donate money
will focus on the development of the game, including a first-person shooter elements of the trading system and other modules. In turn, the Cloud
Imperium Games has released an update for Commander Arena mode.

It is expected that the final version will appear in Star Citizen in 2015.